3D Media Set Design

3D Media Set Design

Created a 3D media set in Maya 2011. Steps 1. Modeled all the basic and complex models in Maya 2011. 2. Added 3 point lights, 2 area lights and 1 directional light to lit up the environment. 3. Shadow casting is done using simple Depth Map Shadow technique instead on Mental Ray Shadow cast due to the time constraint. 4. With the production quality and at 720p resolution the scene is rendered using Batch Render. 5. The animation is done to pan and zoom the camera movement inside the room set. 6. At 24fps the animation of camera movement takes 4 seconds (72 frames). 7. It took 1 hour and 38 mins to the complete rendering process. All together the whole project took 3...
3D Victorian House

3D Victorian House

Modeling of an old style Victorian type of house. Idea provided by our Creative Consultant Mr. Jim Sauerland. Reference image used based on his house model. Modeling: Autodesk Maya 2011 Rendering: Maya Mental Ray Texture: Adobe Photoshop CS5 Final Composition: Adobe After Effects CS5 Work Flow 1.     Modeling the house using polygon primitives 2.     UV Planar Mapping is used through all the orthographical view to lay down the map for texturing purpose. 3.     Texture mapping using 2048 x 2048 size map using Photoshop. 4.     Applied texture then use to create the masterpiece. 5.     Background image is taken from some free...
Glass Rendered using Mental Ray

Glass Rendered using Mental Ray

In this post I am going to explain the setup I used to create this nice glass rendering using Mental Ray. Modeling 1. Used the CV curve (cubic) to laid points to create the glass outline profile. 2. Copied the profile and placed it in the 4 corners. 3. Used the loft function to create the complete NURB surface. 4. Finally a polygon plane to make the glass sit. Environment Setup 1. Created a sphere for HDRI probe 2. Used some free HDRI image Rendering 1. Used Caustics Mental Ray 2. Setup Final Gathering and did a render making use of the HDRI probe as...